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64f24 yuiuitazh Fraud Casebook: Lessons from the Bad Side of BusinessFraud is a serious problem that goes beyond monetary losses. It costs jobs, corporate reputations, and individual dignity. Fraud Casebook: Lessons from the Bad Side of Business is the most comprehensive book ever compiled on fraud case studies, presenting the collected insights of some of the most experienced fraud examiners around the world. With revealing case studies handpicked and edited by Joseph T. Wells, the founder and Chairman of the Association of Certified Fraud Examiners (ACFESM)—the world’s leading anti-fraud organization—this collection sheds light into the dark corners of government and commerce through professional investigations.

Organized around the various categories of fraud, the cases in this exceptional casebook explore three broad categories of fraud as well as their various sub-schemes: asset misappropriations, corruption, and fraudulent financial statements. Each case provides an informative and entertaining look into the complex social factors behind fraudulent behavior. The observations of each fraud examiner, drawn from years of practical experience, provide readers with invaluable perspectives, many of which have never before been conveyed publicly.

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Programming Mobile Devices: An Introduction for Practitioners

Product Description
With forewords by Jan Bosch, Nokia and Antero Taivalsaari, Sun Microsystems.

Learn how to programme the mobile devices of the future!

The importance of mobile systems programming has emerged over the recent years as a new domain in software development. The design of software that runs in a mobile device requires that developers combine the rules applicable in embedded environment; memory-awareness, limited performance, security, and limited resources with features that are needed in workstation environment; modifiability, run-time extensions, and rapid application development.

Programming Mobile Devices is a comprehensive, practical introduction to programming mobile systems. The book is a platform independent approach to programming mobile devices: it does not focus on specific technologies, and devices, instead it evaluates the component areas and issues that are common to all mobile software platforms. This text will enable the designer to programme mobile devices by mastering both hardware-aware and application-level software, as well as the main principles that guide their design.

Programming Mobile Devices:

  • Provides a complete and authoritative overview of programming mobile systems.
  • Discusses the major issues surrounding mobile systems programming; such as understanding of embedded systems and workstation programming.
  • Covers memory management, the concepts of applications, dynamically linked libraries, concurrency, handling local resources, networking and mobile devices as well as security features.
  • Uses generic examples from JavaTM and Symbian OS to illustrate the principles of mobile device programming.

Programming Mobile Devices is essential reading for graduate and advanced undergraduate students, academic and industrial researchers in the field as well as software developers, and programmers.

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VN:F [1.9.2_1090]
Rating: 10.0/10 (1 vote cast)
VN:F [1.9.2_1090]
Rating: +1 (from 1 vote)

Programming Mobile Devices: An Introduction for Practitioners

Product Description
With forewords by Jan Bosch, Nokia and Antero Taivalsaari, Sun Microsystems.

Learn how to programme the mobile devices of the future!

The importance of mobile systems programming has emerged over the recent years as a new domain in software development. The design of software that runs in a mobile device requires that developers combine the rules applicable in embedded environment; memory-awareness, limited performance, security, and limited resources with features that are needed in workstation environment; modifiability, run-time extensions, and rapid application development.

Programming Mobile Devices is a comprehensive, practical introduction to programming mobile systems. The book is a platform independent approach to programming mobile devices: it does not focus on specific technologies, and devices, instead it evaluates the component areas and issues that are common to all mobile software platforms. This text will enable the designer to programme mobile devices by mastering both hardware-aware and application-level software, as well as the main principles that guide their design.

Programming Mobile Devices:

  • Provides a complete and authoritative overview of programming mobile systems.
  • Discusses the major issues surrounding mobile systems programming; such as understanding of embedded systems and workstation programming.
  • Covers memory management, the concepts of applications, dynamically linked libraries, concurrency, handling local resources, networking and mobile devices as well as security features.
  • Uses generic examples from JavaTM and Symbian OS to illustrate the principles of mobile device programming.

Programming Mobile Devices is essential reading for graduate and advanced undergraduate students, academic and industrial researchers in the field as well as software developers, and programmers.

download

VN:F [1.9.2_1090]
Rating: 10.0/10 (1 vote cast)
VN:F [1.9.2_1090]
Rating: +1 (from 1 vote)